Title: Fall 09 OCPS CTE Testimonial TV Spot
ISCI: 9OCPS0135
Length:60
Director: Diego Torroija
Client: OCPS
Agency: evok
Production Company: two door fx
twodoorfx.com
evokad.com
Welcome
Hello. Welcome and thanks for coming to the best Visual Effects, Motion Graphics, and Design blog in America. Poke around make yourself at home and ask any question you like. This community is awesomely giving.
The intention of the site is to promote and contribute to the constantly evolving Visual Effects and Animation industry.
Visual Effects Design & Planning:
Where do I begin? As a Visual Effects Supervisor I encourage our clients to come to me in the development phase of their project so that I can contribute to the possibilities available and hopefully inspire them with examples that shine some light on what’s involved in creating the effects they need so they can make accurate budgets and production schedule decisions. Often times we can catch a few things that can save money without compromising on quality.
Do I need "On-set Visual Effects Supervision"?
Is it 24 or 120 fps?,
Can I move the camera?
Hold on I think you need tracking markers there....
Oops is it green or blue screen... cut, cut we need a blond !!.
Is this reflection OK? or should I do a "TAKE 2" on this one?
Sounds familiar?
Nothing is more important than experience when it comes to making the right call and there's no time to Google your way out of this one...
At Two Door FX, we have 2 VFX Supervisors on staff who are available for the shoots to work directly with the Director and DP to ensure no costly mistakes
are made in the shooting process and that you get exactly the plates you need to composite the effect you are looking for, every time .
Diego TorroijaVisual Fx Head HonchoOffice:
(407)869-6441diego@twodoorfx.com
www.twodoorfx.com
The intention of the site is to promote and contribute to the constantly evolving Visual Effects and Animation industry.
Visual Effects Design & Planning:
Where do I begin? As a Visual Effects Supervisor I encourage our clients to come to me in the development phase of their project so that I can contribute to the possibilities available and hopefully inspire them with examples that shine some light on what’s involved in creating the effects they need so they can make accurate budgets and production schedule decisions. Often times we can catch a few things that can save money without compromising on quality.
Do I need "On-set Visual Effects Supervision"?
Is it 24 or 120 fps?,
Can I move the camera?
Hold on I think you need tracking markers there....
Oops is it green or blue screen... cut, cut we need a blond !!.
Is this reflection OK? or should I do a "TAKE 2" on this one?
Sounds familiar?
Nothing is more important than experience when it comes to making the right call and there's no time to Google your way out of this one...
At Two Door FX, we have 2 VFX Supervisors on staff who are available for the shoots to work directly with the Director and DP to ensure no costly mistakes
are made in the shooting process and that you get exactly the plates you need to composite the effect you are looking for, every time .
Diego TorroijaVisual Fx Head HonchoOffice:
(407)869-6441diego@twodoorfx.com
www.twodoorfx.com
Thursday, July 9, 2009
OCPS CTE Tel TV Spot ISCI: 9OCPS0135 Length:60 stimoniawww.evokad.com www.twodoorfx.com
Saturday, June 20, 2009
Monday, June 15, 2009
Poor man’s Motion Controlled Shot
Poor man’s Motion Controlled Shot
When people looks @ this shot the first thing they think is Motion Control, however we were able to use a technique that allows for some multiple passing shots duplicating the main character without the big expense.
Here is the trick:
We shot using a laser on the dolly pointing down at the floor which was marked with tape,
We timed the move with a stop watch at each mark along the track of the dolly. We panned only in the beginning of the shot, locking boom and head tilt, keeping the cam @ eye level.
We shot @ 720 P 60 fps to obtain timing resolution on a edit time base of 24 fps, this allowed us to control the layers, adjusting time remapping to match all plates together.
We roto each layer and created shadows and floor reflections in After Effects.
Add some color correction and it’s done. It’s time consuming but simple and also 40 K cheaper :)
Let me know if you have any questions.
Go shoot! Have Fun !!
www.diegotorroija.com
310-936-6194
When people looks @ this shot the first thing they think is Motion Control, however we were able to use a technique that allows for some multiple passing shots duplicating the main character without the big expense.
Here is the trick:
We shot using a laser on the dolly pointing down at the floor which was marked with tape,
We timed the move with a stop watch at each mark along the track of the dolly. We panned only in the beginning of the shot, locking boom and head tilt, keeping the cam @ eye level.
We shot @ 720 P 60 fps to obtain timing resolution on a edit time base of 24 fps, this allowed us to control the layers, adjusting time remapping to match all plates together.
We roto each layer and created shadows and floor reflections in After Effects.
Add some color correction and it’s done. It’s time consuming but simple and also 40 K cheaper :)
Let me know if you have any questions.
Go shoot! Have Fun !!
www.diegotorroija.com
310-936-6194
Thursday, June 11, 2009
Wednesday, June 3, 2009
3D , Animation Using Real Physics.
I created this animation as an example to use in scene reconstruction cases.
I use 3d studio max to create animation modeling and render.
Then I deformed the crash cars by using ff Performers in Max.
I used After Effects for Composting and Photoshop for textures.
I first created a physics rig and then I apply it to a scene where I was able to drive the car inside the city.
I network rendered overnight in 4 64 bit duo quad computers.
At the end I added simple Sound effects for fun, It took me about 4 Days to put together.
I hope you enjoy it
Diego Torroija
310-936-6194
Visual Effects Supervisor
I use 3d studio max to create animation modeling and render.
Then I deformed the crash cars by using ff Performers in Max.
I used After Effects for Composting and Photoshop for textures.
I first created a physics rig and then I apply it to a scene where I was able to drive the car inside the city.
I network rendered overnight in 4 64 bit duo quad computers.
At the end I added simple Sound effects for fun, It took me about 4 Days to put together.
I hope you enjoy it
Diego Torroija
310-936-6194
Visual Effects Supervisor
Thursday, May 14, 2009
underwater mermaids using motioncapture
Hello there,
two door fx just finished the first under water motion capture shoot ever.
the shoot took plase @ the director producer home Brad Fuller whom accommodate us very well and let us use hes pool.
we shot with 2 red Cams @ 3k resolution varying frame rates 24 and 60 FPS the client was falcon tree house very nice guys with a tremendous vision and scope.
the motion capture was done by triangulating the 2 cameras using a new real time roto technology in combination with tracking markers.
stay tuned for more details coming up
two door fx just finished the first under water motion capture shoot ever.
the shoot took plase @ the director producer home Brad Fuller whom accommodate us very well and let us use hes pool.
we shot with 2 red Cams @ 3k resolution varying frame rates 24 and 60 FPS the client was falcon tree house very nice guys with a tremendous vision and scope.
the motion capture was done by triangulating the 2 cameras using a new real time roto technology in combination with tracking markers.
stay tuned for more details coming up
www.2d3dad.com
My name is Diego T, and I'd like to introduce myself and contribute to your group
I am a FX Supervisor working everywhere with lot's of Motion graphics
Experience I been doing visual effects and motion graphics work for over 12 Years with the best in the industry.
please send me some questions or anything you need thanks
check u\out my site @ www.twodoorfx.com or www.2d3dad.com
thanks for your time
Peace
I am a FX Supervisor working everywhere with lot's of Motion graphics
Experience I been doing visual effects and motion graphics work for over 12 Years with the best in the industry.
please send me some questions or anything you need thanks
check u\out my site @ www.twodoorfx.com or www.2d3dad.com
thanks for your time
Peace
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